The syntax for lolcat.on calls is:
The lolcat.on function is for turning on outputting text to the console with rainbow colours, it takes zero parameters or a single parameter. For internal output Nift uses the in-built version of lolcat-cc, however you can specify in the global and project configuration files which external lolcat program to use, depending on your preferences for things like speed and/or being able to watch animations, and possible formatting issues for edge cases like emojis.
Note: There is a modified version of my lolcat-cc in-built in to Nift which has a taste of what other platforms can do for Windows, however you can use lolcat.on with quite a few different lolcat implementations installed on your machine. It is available for:
Note: Nift will skip to the first non-whitespace (ie. to the first character that is not a space, tab or newline) after a lolcat.on call and inject it to the output file where the call started. If you want to prevent Nift from doing this put a '!' after the call, eg.:
You can configure lolcat output bein turned on automatically when running scripts, using FLASHELL, the other shell extensions and the interpreters by adding the following to the global and project config files:
- lolcat 1
- lolcatCmd "lolcat-cc -f"
you can use any lolcat
program you want provided the command is set properly. The in-built version of lolcat for example does not handle animations like Star Wars very well but is faster than the others. Some may like to watch all the way through with the in-built version of lolcat-cc
and see what happens, or just use the original version of lolcat to terminal star wars in rainbow mode.
Example of lolcat.on being used with f++:
console("i: ", i)
console(str, ", world!")
console("first line", endl, "second line")
Example of lolcat.on being used with n++:
@console("i: ", i)
@console(str, ", world!")
@console("first line", endl, "second line")